Darkrai has some hesitations about STAB X-Scissors, but is otherwise very comfortable, and can grab a KO either through STAB or the Dark Void-Bad Dreams combination. Once again, Metagross, Scizor and Heracross can hunt it down with Pursuit. Looses a powerful blast of light that cuts accuracy. Shedinja is compatible with these Hidden Machines in Pokmon Diamond & Pearl: Shedinja is compatible with these Technical Machines in Pokmon Diamond & Pearl: Shedinja can only learn these moves in previous generations. It can also be KOed by Leech Seed damage. The Uber tier is where it finds its value. Shedinja @ Focus Sash The best Moveset for Shedinja would have to be this: Attacks: Shadow Ball Silver . Shedinja's unique ability Wonder Guard lets it wall any Pokemon lacking status moves or coverage to beat it; this notably includes Kyogre, Xerneas, Dragon Dance Zygarde, and Zacian-C or Dracovish lacking a Dark-type move. Then shedinja is dead on account of being shedinja? You're browsing the GameFAQs Message Boards as a guest. It can however, be Traced by an opposing Pokmon with this ability. Oh, you want more than that? Shadow sneak is priority. The same can be said for Abomasnow and Tyranitar, but they need to be extra careful with their switches, since they're both weak to Bug moves. Endure should be used to bluff that you're about to do an Ally Switch, but only when Shedinja would be weak to your opponent's Attack and you no longer have a Focus Sash. Protect is standard in doubles to take no damage. In gen 3 and gen 4, Shedinja can know swords dance if the Nincada evolved at exactly level 25. The shallowness of Shedinja's move-pool starts to show at the last move-slot. Endure Spikes. Shedinja is good only in the Uber environment. EVs: 252 Atk / 252 SpA Peering into the crack on its back is said to steal one's spirit. Shadow sneak so he can hit Ghost types. - Shadow Claw Or if you want to try to go for a boost of stats, mostly attack and speed should interest you, silver wind would of course be your best option. - Aerial Ace/Night Slash/Metal Claw. Phantom Force- Strong STAB, even more dodging ;), coverage for ghosts, psychics Draws the foe close, then strikes without fail. A most peculiar POKMON that somehow appears in a POK BALL when a NINCADA evolves. The user sleeps for 2 turns, restoring HP and status. If you're looking for the Sword & Shield, Check out Shedinja Pokmon Sword & Shield data. It must be taught the moves in the appropriate game and then transferred to Pokmon Diamond & Pearl. EVs: 252 Atk / 252 Spe Shedinja is a peculiar Pokmon. Shedinja can utilize its access to Swords Dance and STAB priority Shadow Sneak to attempt the role of a Swords Dance sweeper. - Shadow Sneak If they send in Tyranitar or something else with Sandstorm or Hail, use Sunny Day to cancel it. An attack that increases in power with friendship. A most peculiar POKMON that somehow appears in a POK BALL when a NINCADA evolves. 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Adamant Nature Details and compatible parents can be found on the Shedinja gen 8 learnset page. In order for us to make the best articles possible, share your corrections, opinions, and thoughts about List of Ghost-type Pokemon | Pokemon Sword and Shield with us! Which Style of Urshifu Should You Choose? Shedinja is compatible with these Hidden Machines in Pokmon Platinum: Shedinja is compatible with these Technical Machines in Pokmon Platinum: Shedinja can only learn these moves in previous generations. What is a good moveset for Hisuian Zoroark? The plan is quite simple: Lead with Smeargle and a Sturdy 'mon, Role Play to copy Sturdy, then switch to Shedinja and Entrainment Sturdy onto it. Toxic allows you to poison opposing Pokmon and wear them down slowly. The 5 strongest Pokmon you can use to beat Shedinja are: These moves are calculated using type advantages / disadvantages, and including STAB. For a couple of reasons, maybe even three, perish the thought! Ability: Wonder Guard EVs: 252 Atk / 252 Spe / 4 SpA Its body does not move, it does not breathe. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Evades attack, but may fail if used in succession. A strange Pokmon--it flies without moving its wings, has a hollow shell for a body, and does not breathe. Despite having nothing to pass, Baton Pass is a useful move. Being a rather slow Pokmon, faster sweepers make short work of it (or at least force it to switch), and since it only packs a mild offensive threat, its attacking attempts can be managed rather comfortably. Shedinja can be taught these attacks in Pokmon Platinum from move tutors (details): These moves can only be learned in Pokmon Platinum by a previous evolution of Shedinja. Ye i just realized that but this is a good set tho, Thief doesn't take mega stones.and you'd need a sash for it to be any good at all, Sorry, I thought it was possible to take mega stones, instead of a Item, you could hack it to have sturdy, jk,jk,jk. When evolving Nincada, will Shedinja and Ninjask both maintain Nincada's nature, IVs, EVs, and moveset? Shedinja, The Shed Pokmon. Mold Breaker also bypasses Wonder Guard, meaning all direct attacks (barring Normal and Fighting attacks, which it'll continue to be immune to) from Pokmon with that ability will score a KO. Ability: Wonder Guard This Pokdex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. When the foe switchs out, that's when you Swords Dance. For the sake of neatness, I've split apart its counters into their separate tiers. Shedinja learns the following moves via breeding in Pokmon Brilliant Diamond & Shining Pearl. Ability: Wonder Guard SWSH. Shedinja Pokdex and learnset for reference. A most peculiar Pokmon that somehow appears in a Pok Ball when a Nincada evolves. 2023 GAMESPOT, A FANDOM COMPANY. Why does it tell me, The internal battery has run dry, the game can be played.? Shedinja can be taught these attacks in Pokmon HeartGold & SoulSilver from move tutors (details): These moves can only be learned in Pokmon HeartGold & SoulSilver by a previous evolution of Shedinja. swords dance. A strange Pokmonit flies without moving its wings, has a hollow shell for a body, and does not breathe. Adamant Nature Shedinja is a Bug / Ghost type Pokmon introduced in Generation 3. With Wonder Guard combined with Heavy Duty Boots, Shedinja can make a good pivot for ghost mono teams, as it can help ghost mono wall psychic and electric mono teams. Are IVs/EVs retroactive? Causes a sandstorm that rages for several turns. Shedinja learns the following moves in Pokmon Brilliant Diamond & Shining Pearl at the levels specified. EVs: 252 Atk / 252 Spe Powerful, but leaves the user immobile the next turn. Ice Punch. A discarded bug shell that came to life. Is it possible to make any use of a Shedinja? DON"T USE SHEDDY IN UBERS PLEASE IT HATES SPIKES, THIS IS WHAT I HATE A BOUT EVREY WEBSITE!! Standard Nature: Lonely (+ATK, -DEF), Adamant (+ATK, -SP.ATK), Naughty (+ATK, -SP.DEF) can be an unstoppable force, slicing through helpless opposition. - Protect. Would Shedinja Get Hit By 1-Hit KO Moves? It takes 2 turns, but Shedninga can't be hit for a turn. I posted it today , so its at the bottom. I thought I'd look for a Special Shedinja set, and I found this, but would not Hyper Beam be better? Boosts ATTACK when burned, paralyzed, or poisoned. Adamant Nature (+Atk, -SAtk). Shedinja - Evolutions, Location, and Learnset. useless if they bring a steel or poison type themselves, If u were to use weakness policy wats the point if he gets one shot? Double Edge would also deplete Shedinja's 1HP from recoil. Read on for information on its evolutions, abilities, type advantages, and location. Harden is completely useless, as +6 Defense will still not stop you from still getting 1 shot at 1HP anyways. Best Moveset for Shedinja Setup: Shedinja's damage immunity makes it a good choice for setting up with. Heavy Duty Boots is so it won't take damage from hazards while switching. Ability: Wonder Guard Sand Attack or Flash are pretty nice when going for pokemon with low catch rates just so your pokemon don't get whittled down. Battle Moveset. 2023 GAMESPOT, A FANDOM COMPANY. Will-o-Wisp poses a large threat to physical sweepers, whilst Toxic is more of a threat to defensive Pokmon. This serves the same purpose as Ally Switch: to keep your allied sweeper alive and attacking longer. It does sacrficie status move protection, though. - Shadow Claw / X-Scissor X-Scissor is the most powerful STAB move at its disposal, and its super-effective coverage against Psychic and Dark types is quite valuable in the Uber environment. In the standard metagame 100% counters such as Tyranitar 's Sand Stream and Spikes are used. - Shadow Sneak Whilst it's an uncommon situation, it is something to be aware of. Shedinja learns the following moves in Pokmon Diamond & Pearl at the levels specified. Not any more! Shedinja @ Focus Sash Shedinja is a Bug & Ghost Pokmon. Swords Dance boosts the power of Poltergeist and X-Scissor. With Shedinja's immunities, Ally Switch can be used to prevent an ally from taking an attack, instead hitting Shedinja, meaning that it might take no damage if it's a type that Shedinja's immune to. Gen V EVS:252 hp/252 atk/4 spe. Oh, and you have to be wary of spikes, at all times. Problem in Pokemon Ruby: Masquerain or Shedinja? nigh impossible to bring in safely, when played to its strengths it. Ability: Wonder Guard - Toxic Poltergeist is powerful stab and X-Scissor to hit Dark types that switch in. With Shedinja's immunities, Ally Switch can be used to prevent an ally from taking an attack, instead hitting Shedinja, meaning that it might take no damage if it's a type that Shedinja's immune to. Shadow sneak gives him priority while he sets up with swords dance. For Pokemon Emerald Version on the Game Boy Advance, a GameFAQs message board topic titled "Shedinja Moveset". It is believed that this Pokmon will steal the spirit of anyone peering into its hollow body from its back.". This works best in a Double battle with a Pokemon that knows Follow Me/Rage Powder, Shedinja @Focus Sash It is believed that this Pokmon will steal the spirit of anyone peering into its hollow body from its back. Shedinja cant learn it. - Double Team Ah, the little pokemon that could never gai more hp, it is such a sad sorrowful tale. Adamant Nature (+Atk, -SAtk). Poison and Burn damage will KO it, with the main sources being Toxic, Toxic Spikes and Will-o-Wisp. your Focus Sash is used up and the opponent is a faster Calyrex-S about to do Astral Barrage). Slash because decent damage and high crit ratio. Even in the UU environment it can find itself struggling a bit. Item Attached: Lum Berry / Focus Sash Peering into the crack on its back is said to steal ones spirit. SHEDINJA's hard body doesn't move - not even a twitch. Shadow Ball does the most special damage and. - Poltergeist Optional, but Protect on Shedinja will work fine. This bizarre POKMON is entirely immobile - it doesnt even breathe. There is one pokemon that is Shedinja's mortal fear, and its name is Skarmory. Ability: Wonder Guard Alternatively, use any Pokmon that has super effective attacks, such as Fire, Flying, or Dark. Its body does not move, it does not breathe. All images and names owned and trademarked by Gamefreak, Nintendo, The Pokmon Company, and Niantic are property of their respective owners. ?". davidone-how on earth will leftovers help shedinja?It has only 1 HP, I use them in my BF team, i have in total 25 pokemon that i use in the BF, my most common pokemon are in my TC. DEF. Underused What are you supposed to say to Walda in Rustburo City? Adament nature. - Protect Once again, it'll probably have to turn to a status move to provide a useful filler. "Poetry, the voice of spirit, will help Man to consent his soul be part of all that he can be indicating a new concept of beauty that will refer to human instinct of fight . You must log in or register to reply here. Note: many moves have changed stats over the years. The inside of its body is hollow and utterly dark. *The exception being at Level 20, where Shedinja can pick up Double Team, Fury Cutter and Screech, although Screech is the only worthwhile addition from that trio. In fact, its body appears to be merely a hollow shell. Shedinja's egg groups: Mineral. Absorbs light in one turn, then attacks next turn. Pokmon Battle TrozeiPokmon Link: Battle, Mystery Dungeon: Blazing, Stormy & Light Adventure Squad, Mystery Dungeon - Explorers of Time & Darkness, Black: Victini & ReshiramWhite: Victini & Zekrom. EVs: 252 Atk / 252 Spe Will-O-Wisp burns the opponent, reducing their attack. Shedinja learns the following moves via breeding in Pokmon Sword & Shield. Throwing out Stealth Rock or Spikes ruins Shedinja's attempts to return whilst Drill Peck allows Skarmory to instantly eliminate its foe. I already know that I will learn Shadow Ball over Screech. - Poltergeist Ability: Wonder Guard An attack that intensifies on each successive hit. Alternatively, if you already have a Shedinja with the egg move it can breed with Ditto. Bug Bite can interfere with berry-based strategies, which aren't uncommon in the Uber environment. Shedinja is compatible with these Hidden Machines in Pokmon HeartGold & SoulSilver: Shedinja is compatible with these Technical Machines in Pokmon HeartGold & SoulSilver: Shedinja can only learn these moves in previous generations. The power, accuracy and other information listed below is as it was in the respective games. Rillaboom Grassy Glide into Kyogre, Zacian-C Behemoth Blade into Calyrex-I, Incineroar Throat Chop into Calyrex-S, etc). Pokmon Sword and Shield Walkthrough Wiki, Game8's Pokemon Scarlet and Violet Wiki is live! Check out our competitive guides for Scarlet and Violet! Tier List / Doubles Tier List / Movesets / Rental Teams Competitive Battle Guide. EVs and Nature: There is a very low chance that you can get a shiny Shedinja, which has the following appearance: Shedinja is a Bug & Ghost Pokmon. Ability: Wonder Guard Wonder Guard: is what makes Shedinja unique. The only area of contention is its nature, but almost always, Adamant will take precedence over Jolly. a choice item (but then they waste a turn) or Chesnaught uses the move Spiky Shield. Low Speed makes this move a less attractive prospect, although pairing it with Agility can compensate for this weakness. Naive Nature raises speed, and lowers a stat Shed will never use, it will always get KO'd in one hit, regardless of Defenses. - Swords Dance Shedinja can only be hit by super-effective attacks and indirect damage. JavaScript is disabled. Wonder Guard can't be Skill Swapped or Role Played, shooting down any Double Battle strategies with that in mind. Shedinja learns the following moves via breeding in Pokmon Platinum. Firstly, there's direct damage. Thief is an option for similar reasons, although its use expands beyond interfering with berry-strategies. Hippowdon needs to watch out for status moves, but it can simply switch in and let its ability kick in for a KO. Endure is used instead of Protect because Protect does not fully block Max attacks, which is always lethal to Shedinja. EVs: 200 Atk / 200 Spe This is completely genius. SHEDINJA is a peculiar POKMON. While attacking, it may steal the foe's held item. It seems to appear unsought in a POK BALL after a NINCADA evolves. Shedinja, the by-product of the evolution, is left with the same move-set as Ninjask, including any new move additions it made upon evolving. If it isn't super effective, it isn't getting through. Now, here comes the tricky part: countering counters. Confuse ray and Will-O-Wisp offer Status on the opponent, and giga impact, while not a good moce competitively, makes a nice last resort if you know he's gonna go down. Shedinja is a very unique Pokmon. The best Moveset for Shedinja would have to be this for the Tough Contest best with Impish, Lax, Relaxed or Bold Nature: All The attacks here are majoritively high scoring but have no combos. The egg moves for Shedinja are listed below, alongside compatible parent Pokmon it can breed with. If the user faints, deletes the PP of the final move. Shadow Sneak can break Sashes or just do damage. Secondly, Skarmory quite a bit of the time has drill peck which is super effective against it, bypassing wonder guard, and KOing it. Firstly Skarmory laughs at most phsyical attackers, which Shedinja just happens to be, uh oh. Once again, it packs STAB and wonderful type coverage in the Uber environment. Ability: Wonder Guard Check the respective Pokdex for the exact details. Since Burn or Poison damage is enough to put an end to Shedinja, Lum Berry is worth some serious consideration. A powdery attack that may raise abilities. a Calyrex-S that just used up its Focus Sash, an opposing Latios with Choice Scarf and Draco Meteor but who is at half-health, etc.). You'd be surprised how fast regice will be missing those leftovers, or how Metagross wants his choice band. Agility, Choice Scarf, Protect, Grudge, Baton Pass, Natural Gift, Bug Bite, Thief, Heal Block. Ability: Wonder Guard SHEDINJA's hard body doesn't move - not even a twitch. Spitefully cuts the PP of the foe's last move. This page lists all the moves that Shedinja can learn in Generation 4, which consists of these games: At the bottom we also list further details for egg moves: which compatible Pokmon can pass down the moves, and how those Pokmon learn said move. play a small animation signaling one or multiple Stats are being modified by the attack; only in the Generation 3 games, however, there's an exception to this: Curse, when used by a non-Ghost Type, doesn't play any animation of this kind, likely because it both lowers a Stat (Speed) and raises two (Attack and Defense) and so there would have been . Shedinja is a Bug/Ghost type Pokmon introduced in Generation 3. Out of those three spikes is easily the most harmful and most common, so if you want to kill this bug, use spikes and you shouldn't have much of a problem. This is mostly useful for stopping opponents who can Rest off Shedinja's status attacks, preventing them from beating Shedinja's stalling options. Reduces the foe's accuracy by hurling sand in its face. Protect is for scouting and should be used after a Pokemon switches in and you chip them or cripple them with a status move. Shedinjas hard body doesnt movenot even a twitch. Check a move's detail page for stats in the most recent games and when they changed. Ability: Wonder Guard Then, when Double Team is maxed out, use Toxic to do damage. Bug Buzz is good move as well STAB. Episode 321: Towards the Mirage! NEXT! It is a discarded bug shell that came to life. You will need to breed a female Shedinja with a compatible male Pokmon, with the male (for Gen 2-5) knowing the egg move in question. Maximum values are based on a beneficial nature, 252 EVs, 31 IVs; minimum values are based on a hindering nature, 0 EVs, 0 IVs. In fact, its body appears to be merely a hollow shell. Pairs well with sweepers whose weaknesses are typically exploited by predictably telegraphed single-target attacks (e.g. EVs: 252 Atk / 252 Spd As noted in the overview, it takes just one 'nudge' to bring Shedinja down. Adamant Nature The best Moveset for Shedinja would have to be this: Shadow Ball If Shedinja is caught in Darkrai's 'Bad Dreams' ability, it'll be KOed. Shedinja@Focus Sash Shedinja @ Focus Sash In essence, it is a shell of Nincada and Ninjask. Jolly takes Shedinja from a potential 179 Speed to a 196 Speed. Choice Band suits it comfortably as well, sparing it the one-turn set-up of Swords Dance and giving it a good Attack stat to work with from the get-go. And now I'm basically spamming. Like the items I'll hold, etc? - Endure ._. Grudge drains all the PP out of a KOing attack. The egg moves for Shedinja are listed below, alongside compatible parent Pokmon it can breed with. X-Scissor Poltergeist is for initial scouting of opponents' items (as well as contributing non-trivial damage) while you still have a Focus Sash, but only if you don't need to immediately do an Ally Switch. A peculiar POKMON that floats in air even though its wings remain completely still. Basically, if an opponent has a move that can hit you, (Flying, Rock, Ghost, Fire, Dark) you use endure and activate the weakness policy, then if you outspeed them you can use X-Scissor or Phantom Force, but if you don't then you can just use Shadow Sneak. Shedinja in Other Pokemon Games. THERES SO MUCH PEOPLE READING AND POSTING STUIPED STUFF. baton pass. Now, the third, and most deadly of them all. Ability: Wonder Guard Focus Sash is intended to enable more than one use of Ally Switch even when the opposing attack is not blocked by Wonder Guard. Its body is a mere hollow shell which is said to steal the Spirits of people who peer into its hollow body from the back. In general, the recurring theme is that Shedinja is slaughtered by Pursuit and needs its team-mates support if any entry hazards are thrown up. It is vulnerable to Flying, Rock, Ghost, Fire and Dark moves. SHEDINJAs hard body doesnt move - not even a twitch. Ubers - Shadow Sneak. Future Sight and Doom Desire will also land, despite being of types that usually wouldn't affect Shedinja. Shedinja can find itself immune to entire move-sets at times, and whilst it still needs to be used with some caution, it's in this environment where it shines brightest. Togepi And The Kingdom of Illusions! Obviously the whole thing falls apart if Smeargle goes down. Endure/Protect, just do Endure if you have Weakness Policy so it still connects. An attack that steals half the damage inflicted. If Shedinja activates Sharpedo's Rough Skin, Drifblim's Aftermath or Liquid Ooze, it'll be KOed. SHEDINJA is a peculiar POKMON. Role: Physical Sweeper, One will-o-wisp is all it takes to make it faint. It must be taught the moves in the appropriate game and then transferred to Pokmon HeartGold & SoulSilver. Aerial Ace is another option, putting an end to Heracross (and some other Bugs and Fighters in the lower tiers), but with poor power and rather insignificant type coverage, it hardly asserts itself as a Choice Band staple. Copies a move used by the foe during one battle. This one's pretty obvious, super-effective hits: Fire, Flying, Dark, Ghost and Rock moves. Moveset: Protect is standard in doubles to take no damage. A Focus Sash is pretty much essential . Unfortunately, Shedinja's mediocre Attack stat and low-Base Power moves force it to accumulate multiple Swords Dance boosts to pose any serious threat offensively. Peering into the crack on its back is said to steal ones spirit. Shedinja's hard body doesn't move - not even a twitch. Hasty Nature (+Spe, -Def) / Naive Nature (+Spe, -SpD) Aerial Ace/Night Slash/Metal Claw is there for type coverage in case an opponent is resistant to your STAB X-Scissor. Shedinja currently has no evolutions in Pokmon GO. A peculiar POKMON that floats in air even though its wings remain completely still. EVs: 252 Atk / 252 Spd - Poltergeist Swords dance because why not, it just makes his attack stronger. Togepi's Paradise! Torkoal, Ninetales and Magcargo have a similar story, only they'll dislike Toxic. EVs and Nature: Groudon worries about Will-o-Wisp, but provided it packs a Fire or Rock move, it's a useful counter. Evs: 252 Atk, 252 Spe A loud attack that can be used only while asleep. Jolly Nature Or do you have to start at Lv1? Ability: Wonder Guard A peculiar POKMON that floats in air even though its wings remain completely still. Swords Dance is there if you think your opponent isn't going to damage you like setting-up hazards, using a move that will not K.O. Natural Gift is a worthwhile move, helping to compensate for the many gaps in Shedinja's type coverage. Great. Entry Hazard damage (Spikes and Stealth Rock) or Weather damage (Hail or Sandstorm) will also KO it. Metagross and Scizor need to watch out for Will-o-Wisp, but Guts Heracross will happily suck up any status. In fact, its body appears to be merely a hollow shell. Some detail, including the intended game mode for your set, is also appreciated. Here's my shedinja moveset: held item lum berry. Ally Switch is the bread-and-butter support move of this build. Shedinja's best stat by far is its pretty good attack, and with the personality that I chose it raises it up above 300 if you have good EVs. Shedinja learns the following moves in Pokmon HeartGold & SoulSilver at the levels specified. In fact, its body appears to be merely a hollow shell. Ability: Wonder Guard Although Shedinja is devilishly difficult to use successfully, and. Shedinja, The Shed Pokmon. Read on for information on its evolutions, abilities, type advantages, and location. As a result, Shedinja can pick up one (and only one*) desirable move from Ninjask's move-pool. Hurls a black blob that may lower the foe's SP. EVs: 252 Atk / 4 SpA / 252 Spe not much normal type use a moveset which have a super effective move to shedinja. My moveset has hyper beam in it.

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